StikBox
V 0.0.2
BETA
π¨
π§
πͺ¨
π©
π§
πͺ΅
π’οΈ
π
π₯
βοΈ
π¨
βοΈ
π§ͺ
π·
π°
π±
π
β‘
π
π‘
β¨οΈ
π
π΅
π
π«§
π
ποΈ
πΏ
π§¨
π€
π§½
Brush
β
+
8 px
β―
β
β β β
Erase: All
Erase: Current
βΈοΈ Pause
βοΈ Step
Speed
βΆ Undo
β· Redo
β Help
οΌ
οΌ
100%
Heatmap
Day/Night
Pan
Water FX
Bloom
Autosave
Portal Facing
π΅β
π΅β
π΅β
π΅β
π β
π β
π β
π β
πΎ Save
π Load
0Γ0 β’ 0 fps β’ 0 parts
Two-finger pinch to zoom β’ Hold
Shift
to place faster
Goals (coming soon)
Tips
Build a stone dam, pour oil over water, add spark β π₯.
Miners drop piles, builders collect, farmers plant by water, firefighters douse flames.
π§± Builder
βοΈ Miner
π± Farmer
π Firefighter
π² Random
StikBox β Help & Shortcuts
β
Controls
Click / drag
: paint using selected material
Shift
while painting: place faster
Pan
toggle: drag canvas to pan; pinch to zoom
Space
: pause/play β’
+
/
-
: brush size β’
R
: reset
People
Spawn with π€. They wander with gravity.
Roles: π§± Builder, βοΈ Miner, π± Farmer, π Firefighter.
Firefighters douse adjacent π₯; Miners chip stone into piles; Farmers till sand near water.
New materials
πͺ΅ Wood: static, flammable near π₯/π/β‘
π· Glass: inert solid
π§ͺ Acid: flows like water; dissolves stone/metal/plant/ice/wire
π¨ Steam: rises, then condenses into π§
βοΈ Snow: powder like sand; melts to π§ near heat
π° Seed + π± Plant: grow near π§
π Battery: powers adjacent π Wire (β‘ pulses)
π‘ Lamp: lights up near β‘
β¨οΈ Heater: turns π§ to π¨, melts π§/βοΈ, ignites fuel
π Fan: pushes π¨/βοΈ/π₯ upward
π«§ Gas: rises like smoke; ignites into π₯ with β‘/π₯/π
π Solar: emits β‘ to wires during day
ποΈ Sensor: emits β‘ when near π€ or π₯
πΏ Sprinkler: emits π§ when powered by β‘
Glass forging: π¨ near π₯/π can become π· over time